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A World War II tabletop miniatures naval wargame set in the Pacific.

 

World War II saw the era of the battleship come to an end at the hands of the aircraft carrier. Pacific Command is a miniature wargame of WWII naval combat in the Pacific, in which fleets of battleships, cruisers, carriers, and destroyers trade savage blows under skies filled with fighting aircraft.

 

Pacific Command features a unique fog-of-war mechanic which both simulates the scale of these conflicts and the uncertainty under which the admirals had to act. Deploying your fleet first as radar blips, Pacific Command allows you to conceal the true location and configuration of your forces until it is too late for your opponent, springing the trap and descending upon them with torpedo, bomb, and gun.

 

The system is underpinned with elegant dice pool mechanics to resolve shooting, simple movement for both ships and aircraft, and a flexible command token resource to allow you to outwit and outmanoeuvre your opponent, baiting them to commit their ships and aircraft before you reveal your true plan. With each victory, you take a crucial step on the path to victory in the Pacific.

Pacific Command

  • Mike Hutchinson

    A World War II tabletop miniatures naval wargame set in the Pacific.
  • Rights Sold

    All rights available
  • Game Details

    Imprint: Osprey Games
    Publication Date: 29-05-2025

  • About the Designers

    Mike Hutchinson is a passionate gamer and model-maker who wrote his first wargame at the age of 15. He is the creator the of award-winning and popular Gaslands series as well as other wargames including A Billion Suns and Hobgoblin.

     

    Edouard Groult has worked as a concept artist in the videogame industry and in recent years has also undertaken historical commissions while working as a freelancer for historical magazines. He lives and works near London.

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